This week’s survey will wrap up our questions about units and armies and after tabulation work can begin on the Create Army Module. General Staff is a simulation of 18th and 19th century warfare. We hope to use the same engine for an Ancient and Modern wargames as well.
What unit types should we include in the Create Army Module? Armies will be created by clicking and dragging unit icons from a pallet; consequently we need to know in advance what the ‘pre-designed’ unit types will be.
Will the armies have a hierarchical structure (e.g. Division → Brigade → Regiment) or a ‘flat’ structure (i.e. units do not belong to a superior command structure but, rather, can be given orders without consideration to other units).